How to Use Sketch-Up (How-To Course)


How to Use Sketch-Up (How-To Course)

The Sketchup course uses a solid drawing software that is versatile and provides an easy way to access 3D capabilities and allows for one to easily and comfortably grasp the modern way of drawing, the software facilitates drawing and once you develop the basic concepts it gives you full control. Landscape Design is a discipline that encompasses many workflows that result in designs ranging from human-scale site fixtures to regional master plans. While many of these designs can be created from scratch, often AutoCAD files, surveyor data, hand renderings, and existing photography are all incorporated in the design process as well as the end result. Expressing all this information in three dimensions will greatly facilitate communication of the design to others. Detailed instruction in the use of Google Layout for print presentations is provided. SketchUp’s strength is its ability to integrate with other systems. Participants will be given a thorough review of the entire design environment including converting a 2D CAD House Plan into a 3D Model, perform all operations taught. Be able to create linear and radial arrays within SketchUp using the necessary tools. Have a basic understanding and ability to navigate. Define and create basic geometric forms, including polygons, arcs and use more advanced features such as the FOLLOWME tool and TEXTURE TWEAKER. Use Groups and Components to isolate geometry, know the difference between a group and a component and understand component inferencing behavior to edit a component. Create materials and use the materials browser and libraries. Understand how to apply SketchUp Styles. Students will also have basic familiarity with use of Layout for creating presentations.

Programme Basics

1. Starting & saving files
2. Understanding the basic drawing icons
3. Drawing from a 2D image & creating styles

Modelling Basics

1. 3D Modelling
2. Push Forward/Pull (basic modelling into 3D objects)
3. Move
4. Rotate
5. Copy
6. Clone
7. Cut, Copy, Paste
8. Components

Editing & Importing Objects

1. Edit & Apply material finishes
2. Applying Materials (Google 3D warehouse)
3. Scaling objects & creating shadows for rendering